cleo carrera

about

    I am a virtual designer who is well versed in many aspects of 3D design and use a range of programs from real time rendering to raytracing. I focus primarily in virtual and augmented reality design using Unreal Engine 4.
    I enjoy collaborating with other artists and I am looking to gain industry experience, and the opportunity to work on both pre-vis and production.

program skill set


Unreal Engine 4         
Unity 3D
Autodesk Maya
Blender           
Foundry Nuke
Substance Painter       
Pixelogic
Zbrush
Arnold Renderer         
Redshift Renderer
Adobe Premiere           
Adobe Photoshop
Processing js.
Sansar




© cleo olivia carrera