about
I am a virtual designer who is well versed in many aspects of 3D design and use a range of programs from real time rendering to raytracing. I focus primarily in virtual and augmented reality design using Unreal Engine 4.I enjoy collaborating with other artists and I am looking to gain industry experience, and the opportunity to work on both pre-vis and production.
program skill set
Unreal Engine 4
Unity 3D
Autodesk Maya
Blender
Foundry Nuke
Substance Painter
Pixelogic
Zbrush
Arnold Renderer
Redshift Renderer
Adobe Premiere
Adobe Photoshop
Processing js.
Sansar